12/20/2023 0 Comments Minecraft switch reviewThat thrill, that experience of unplanned and unpredictable adventure, makes every session with Minecraft exhilarating. I don't know what exactly I'll find, or what terrors I'll face, but I do it all in the name of finding precious blocks – and the thrill of the experiencing the unknown. Other times I venture into dark caves, donning crafted armor and enchanted weapons so that I can tackle whatever enemies I come across. These self-imposed quests are why I sometimes venture into the Nether, a hellish other world where monsters – who just so happen to drop precious materials – live. Each session became an adventure, wherein I challenged myself to go exploring for the next crucial component parts needed for the next recipe. It's exhilarating, and instills a sense of power that I rarely feel in games.Īfter I secured a plot of land in my world, my intentions during a session with Minecraft changed. You can create tools and buildings or elaborate self-powered rail systems, taking you from the stone age to the 20th century, and making you feel like the fate of my world lies squarely in my hands. Crafting even gets more complex if you want it to. Creating panes of glass didn't really give me an edge in my world, for instance, but it did make the viewport of my scale Star Wars AT-AT look a lot more badass. Crafting slowly became something I did less to survive, and more to complete the next big project I set out for myself. To finish my first stone keep I had to craft stairs and ladders simply jumping up a simple series of platforms was unbecoming of the king of the land, after all. I crafted items as needed (tools and torches), but eventually I expanded my repertoire to include superfluous pieces. Like a caveman whittling their first spear or stoking their first fire, building simple tools and torches in Minecraft makes me feel safer, like I am the master of my fate because I have the power to create the items that can save me.īeyond safety, crafting creates a whole new set of goals in Minecraft. I mean, it's always a bit scary, but having a sword in hand – even a simple, wood one – instills a sense of power. Suddenly night time, when monsters spawn and take over the unlit portions of the world, isn't as scary. The addiction, though, really begins as you craft items and gain mastery over your surroundings. Many games have poor documentation, but Minecraft has none at all, and what's available isn't easily digestible.īut Minecraft is still more than fun enough to warrant the learning curve. The sheer amount of recipes and items you work with in the game is intimidating and time consuming to learn. There's not much of a sense of accomplishment in reading a wiki and just following instructions verbatim.Įven after you find a good resource, it still takes a lot of effort to learn everything. I'd love for the recipes to be integrated into the game somehow, even if I had to find them throughout the world. For many this is just a rite of passage, but mostly it's an obtuse way to handle crafting. I have pages that I return to all the time, often tabbing out of the game itself when I can't remember exactly how to craft an item. Thankfully, like many Minecraft players, I had a mentor who pointed me to the various online forums, communities and wikis. The first time I beat my way through some trees and gathered wood, I had no clue what to do with it. The problem, though, is the necessary information isn't found in Minecraft. From the moment my home was built, my mission was clear: tunnel into the earth in order to get whatever I needed to carve out a fortress in my little part of the world.Ĭreating items in Minecraft is one of the most important actions you do. When I look at my home and see every piece of furniture and wall is exactly where I wanted it, I love it all the more or change it at my whim. Other games let you buy a home with the money you earn, but none of them really challenge you to forage for the materials and build it yourself. By the time I crafted and installed a wooden door in my first mud hut I felt a sense of ownership. Survival Mode generates a random world with nothing to your name, forced to gather resources in order to construct food, shelter and tools. I love creating in Minecraft, but my gratification is due, at least partially, to the fact that I have to earn everything. The looks just work, giving the game a super unique appearance that's memorable, and brings up a bit of nostalgia in me for 8-bit era games. Could you take a texture from Gears of War, Halo or Uncharted, put it on a shirt and have players identify it? I doubt it. I know I'm not the only one who feels that way either, or else Minecraft's graphics wouldn't be so iconic. Look, I know the visuals look dated and a bit silly, but few games have visuals so endearing and charming. Minecraft stands out not only for the way it inspires me creatively, but also because of its unique aesthetic.
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